> Forest of True Sight > Questions & Answers Reload this Page All the noobs choose warriors?
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Old Jun 22, 2005, 09:29 PM // 21:29   #41
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Well Rangers are meant for pulling. They need to go ahead of the group to pull enemies back to the group. Most groups don't understand this. They see a ranger trying to pull and the rush in after him Dispite the white line he continually draws on the map telling n00bs to stay behind until the enemies come to them.
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Old Jun 23, 2005, 03:07 AM // 03:07   #42
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yes going up there to pull is one thing, staying up there til he is dead is quite another
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Old Jun 23, 2005, 07:55 AM // 07:55   #43
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There are a few things that warriors (tanks) need to know about their healers.

A.) Healers need to recharge between fights - the game is balanced so that monks can't carry much energy and are incapable of spamming out spells. So pay attention when a healer yells "wait." This is one of the most common blunders that kill a party.
B.) The warrior's job is, not only to fight the enemy, but to keep them from swarming the casters and the healers. A lousy warrior will dive as deep into the fray as possible expecting to get support - not realising that his "support" team is busy fighting the foes that he ran past.
C.) Whining "Heal me!" or "Rez me!" is pretty pointless. If a warrior is not being healed or rezzed it's NOT because the healer is unaware - it's usually because they're busy fighting or keeping someone else alive - In fact the healer focuses ONLY on the health bars unless they have to fight or run. A healer has to juggle the health of a whole party and that's pretty tough to do while a tank just has to focus on one person - themselves - that's why few people like to be a healers.
D.) Healing skills, as a rule, do NOT have an infinite range. When a tank splits off from the group to dive into another fight - that often carries them out of healing range. Then the healer is faced with a choice - is it ok to run out and heal/rez the stray tank (momentarily endagering the rest of the party and themselves in the process) or are things too unstable to step away?
E.) The healer is often the slowest member of the party. Why? Because while he's healing people after a fight - the healthy ones are already running off to the next fight. Also a dedicated healer needs to be in a position to see where he can see where most people are - and that's usually from the back somewhere. An irresponsible dedicated healer will stand somewhere in the front in harms way - then is surprised when they end up dead.

When a tank says that the healer is lousy they could be right or wrong - but, they're usually making that call based on sole the fact that they died quickly or didn't get rezzed immediately - and have no idea what the healer was dealing with at the time.

More often than not, it's an ill-informed warrior that screws it up for the group. And the best healer in the world can't compensate for just one irresponsible tank.
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Old Jun 23, 2005, 08:02 AM // 08:02   #44
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People pick warriors because they think they'll be the best class to play. My first class was a necro-mesmer, but then I figured out a nice way to combine the necromancer skills with warrior abilities, and haven't really looked back since.

Warriors think they are immortal because of their high armor, when they really aren't. And they can require a lot less thought in PvE. Admittedly, even I get lost in the C-Space routein, and charge off, but it's an accident on my part. (unless the target caller knows what he's doing, or I trust him, I rarely use T). In PvP, though, they are not easy to play. The skill combos are hard to pull off if the enemy knows what they are doing. And being on fire sort of sucks, though plague sending helps.

Honestly, the class I would have thought would have the most noobs would have been elementalist. Honestly, they are the most simple class around, with very few skill stackings (at least for fire magiks) and lots of raining death and destruction. Perfect for n00bs.
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Old Jun 23, 2005, 10:48 AM // 10:48   #45
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Quote:
Originally Posted by Shadowdaemon
yes going up there to pull is one thing, staying up there til he is dead is quite another
True. So very true.
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Old Jun 23, 2005, 11:15 AM // 11:15   #46
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I agree that the highest percentage of "noobs" in one class is in the warrior class. Although i definantly dont agree that they're all warriors, i thinks it funny when a ranger with the PvP flame slinger build runs right up to me, uses Greater Conflagation and atempts to hurt me when im standing right infront of him with a suit a drakescale and use ward against elements.
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Old Jun 23, 2005, 11:30 AM // 11:30   #47
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People cant seem to figure this out so here goes:

noob or n00b == person who has played for a while but acts newbish and can't seem to learn (These people should be despised)

newb == the new player to the game who makes a mistake and when told learn and don't do it again (They should be given advice and tips)
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Old Jun 23, 2005, 11:52 AM // 11:52   #48
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a lot of times where i've died, i was surrounded and completely unable to move anywhere, which then killed off any chances of retreating. also, a lot of those times, i was one of the only 2 survivors left of the group. all the monks, elementalists, etc... were killed in action. the only ones left were myself and another warrior/[whatever].
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Old Jun 23, 2005, 11:56 AM // 11:56   #49
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Quote:
Originally Posted by Syncrosonix
a lot of times where i've died, i was surrounded and completely unable to move anywhere, which then killed off any chances of retreating. also, a lot of those times, i was one of the only 2 survivors left of the group. all the monks, elementalists, etc... were killed in action. the only ones left were myself and another warrior/[whatever].
What you two survived this just proves that your a bad warrior.

Warrior that survives == bad warrior not doing his job as a tank
Warrior that dies first in a non-stupid group == a good warrior
Warrior on a team that doesn't die and is past accesion == team with a good healer

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Old Jun 23, 2005, 12:05 PM // 12:05   #50
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Quote:
Originally Posted by EmperorTippy
What you two survived this just proves that your a bad warrior.

Warrior that survives == bad warrior not doing his job as a tank
Warrior that dies first in a non-stupid group == a good warrior
Warrior on a team that doesn't die and is past accesion == team with a good healer

and how the **** do you expect a warrior to cover everything? there's only so much one warrior can cover. it's only your opinion. to my knowlege, i haven't had any complaints from people who have partied with me.
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Old Jun 23, 2005, 12:16 PM // 12:16   #51
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Choosing a character class in a new game largely depends on previous experiences of other games and impression gained from films. I have played AD&D and various rpg games long before p.c. and online games came along. My entry into that was influenced by films and books and my impression gained from them and to a lesser degree, my personality. I have maintained my liking for the character class (ranger) and have tried to carry that into every new game I try, sometimes it works, sometimes not (baldurs gate, neverwinter nights etc.) The thing about the warrior class is, for new players, especially with no experience of other games, it is the easiest to grasp and play therefore making a natural starting character.
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Old Jun 23, 2005, 12:18 PM // 12:18   #52
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Quote:
Originally Posted by Syncrosonix
and how the **** do you expect a warrior to cover everything? there's only so much one warrior can cover. it's only your opinion. to my knowlege, i haven't had any complaints from people who have partied with me.
I was just kidding. Sheesh thought the at the end would clue you in.

Forgot about the size of the warrior brain. Sorry I will try to be more considerate in the future.
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Old Jun 23, 2005, 12:29 PM // 12:29   #53
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Unfortunately, as much as noob warriors suck, n00b monks suck just as much. I was doing a mission with a PUG and had another monk in the party with us (including me), during the battle the other monk didn't heal much, casting Healing Breeze on party members whose health bars were barely touched. When I would lose 1/10 of my health, I'd find healing breeze on myself. As a Mo/N I keep Life Siphon handy so that I can take care of myself for that much longer while healing. Why that person was a monk was beyond me, because I held the party together with the healing.

Later on Monks become more needed. I was a Lvl 20 E/Mo and there were two other monks in our party for Thirsty River, we died at the Hydras because our Monks couldn't heal, well the one, because the other was a Smiter. If we had had a decent healer (and decent strategizing) we wouldn't have died so fast. Of course that Monk left after the 2nd death. I hate n00b monks.
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Old Jun 23, 2005, 12:35 PM // 12:35   #54
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n00b monks $uck worse than n00b (insert class here) because in most builds they can have the most pronounced affect on the group.

Last edited by EmperorTippy; Jun 24, 2005 at 11:06 PM // 23:06..
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Old Jun 23, 2005, 12:48 PM // 12:48   #55
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Something that annoys me about monks is if they don't state they are a smiting monk, as that can ruin a PUG. Either that or a group leader who doesn't ask the monks what type of monk they are. Personally i ask a monk as a soon as they join a group regardless if i'm the group leader or not what style of monk they are.
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Old Jun 23, 2005, 02:40 PM // 14:40   #56
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I hate any W/mo that think they can be a monk.
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Old Jun 23, 2005, 04:51 PM // 16:51   #57
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Quote:
Originally Posted by Principa Discordia
There are idiots in every class, and by making blanket comments like these you're only making yourself look every bit as idiotic.
Amen... Not fair to a warrior player like me to hear such derrogatory comments...
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Old Jun 23, 2005, 05:29 PM // 17:29   #58
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Quote:
Originally Posted by Imp
I hate any W/mo that think they can be a monk.
As much as I hate when I (a W/Mo) say "no monk?" and the leader replies "aren't you /Mo?".
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Old Jun 23, 2005, 05:43 PM // 17:43   #59
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I chose warrior because that the same primary class i choose for Diablo 2, i guess i'm used to using warrior so much that i don't even bother to pick another character class. Also i like to be a tank and use melee skills to kill things faster!
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Old Jun 23, 2005, 06:04 PM // 18:04   #60
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Quote:
Originally Posted by Luggage
Who died because you drained the monk of energy or aggroed too many?

The "I'm the last one standing" card doesn't really hold any water in a team based game...

Try "I'm the one laying down my life tanking so the team can survive" some time...

You must be right Luggage, it must be the Warrior's fault. There are no skilless people who play the other character types.

So by your logic if I, the Warrior, am not the first one to die in a battle than I am not fulfilling my responsibility to my team?......That is funny.

Your response gives creedence to the original poster's statement. I've seen you post Luggage, your alot smarter than that.

Is there a rule that says the Warrior cannot retreat when a battle goes awry due to poor team planning? If so, then I missed that in the manual.
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